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  1. Description: sm64pcBuilder2 is a Windows application that compiles the sm64ex and sm64-port (and many other) versions of Super Mario 64 for pc. It has options built in for downloading and installing patches, models, and texture packs.

    • HD Luigi

      Discover the Super Mario 64 PC Port Central forum, a hub for...

    • Smlinux

      Super Mario PC Port Central. Resource for texture packs,...

    • Forum

      Super Mario PC Port Central. Resource for texture packs,...

  2. Welcome. Keyboard Controls (These Can be changed in game) Movement: WASD. A: L. B: , L: . R: Shift. Z: K. Start: Space. C-stick: Arrow Keys. You can use a controller! You can save! Click Here to Play Classic. Scroll down to hide these instructions and to start playing the game. Make sure to remember these keybinds.

  3. Super Mario 64 Port. This repo contains a full decompilation of Super Mario 64 (J), (U), (E), and (SH). Naming and documentation of the source code and data structures are in progress. Beyond Nintendo 64, it can also target Linux and Windows natively.

  4. Support for both little-endian and big-endian save files (meaning you can use save files from both sm64-port and most emulators), as well as an optional text-based save format. Recent changes in Nightly have moved the save and configuration file path to %HOMEPATH%\AppData\Roaming\sm64ex on Windows and $HOME/.local/share/sm64ex on Linux.

  5. SM64Plus is a fork of sm64-port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options. These features include (but not limited to): More responsive controls; Improved camera; Extended moveset

  6. 19 kwi 2021 · Super Mario 64 Plus is an unofficial PC port of the classic Nintendo 64 game that adds 60FPS, bug fixes, and a new mode that kills Mario permanently. Download it here if you want to try this radical experiment.

  7. 11 maj 2024 · Super Mario 64 Port is an open-source port of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code.

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