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  1. 4 dni temu · When looking up a dialogue key, it will use the one in the NPC's file if it exists, else the one in the generic file, else a default text (usually blank). Each dialogue entry has a key with one of these formats:

  2. Understanding Keys. Some examples of dialogue keys and explanations to hopefully make them make more sense. These are in ascending order of priority. You cannot specify season without day of the week. Day of the week is the minimum. "Mon" = Monday at 0 hearts or more.

  3. 21 maj 2024 · Dialogue Keys - Control Interaction Responces With Keys. DialogueKeys makes interacting with dialogue a lot easier. You can use the number keys (1-9) to pick your dialogue options. You can also navigate through the dialogue options with the arrow keys and select your choice with Enter.

  4. 29 wrz 2024 · When viewing a dialogue box with a "yes/no" answer, pressing E / Escape or N indicates "no", and pressing the Y key indicates "yes". Shift + left-click on an item in the Catalogue or Furniture Catalogue to add it directly to inventory, instead of attaching it to the mouse cursor.

  5. 22 kwi 2021 · This tutorial aims to walk you through the entire creation process of adding new dialogue for an existing NPC (Mayor Lewis). The general principles also apply for other dialogue mods, but you will need to think about your target file (s) depending on what kind of additions/changes you want to make.

  6. 21 maj 2024 · You can use the number keys (1-9) to pick your dialogue options. You can also navigate through the dialogue options with the arrow keys and select your choice with Enter. It’s a simple tweak that makes the game more enjoyable.

  7. You can use the number keys (1-9) to pick your dialogue options. You can also navigate through the dialogue options with the arrow keys and select your choice with Enter. It’s a simple tweak that makes the game more enjoyable.

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