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  1. 13 kwi 2020 · The syntax error means an identifier was expected when parsing an expression but you put a , instead. Just post the line that has a red underline.

  2. 16 sty 2021 · function(plr) should be changed to local function NameForFunctionHere(plr) and the last end) should be changed to end.

  3. 5 sty 2022 · The error that pops up is "Syntax Error: Expected identifier when parsing expression, got ‘)’. As someone who rarely scripts or attempts to fix a script, I am looking for help in fixing this code.

  4. 11 lip 2024 · The : on the end of the line function createPushBlock(): is causing the syntax error- Lua doesn't expect a : there (unlike some other languages like Python). Simply remove it:

  5. 21 kwi 2021 · Why did you add function at the end of the local variable textLabel? If you input function while it is a local variable, then studio will consider it as a variable, breaking the script.

  6. 7 maj 2022 · local userInputService = game:GetService("UserInputService") userInputService.InputBegan:Connect(function(input, gameProcessedEvent) if

  7. Functions have no parameters by default. If you call a function with more parameters than it expects, Luau ignores the extra parameters. If you call a function with fewer parameters than it expects, Luau passes nil for all missing parameters. -- This function has two parameters: num1 and num2.

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