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25 kwi 2022 · game.Workspace:WaitForChild("Generator sound").Looped = true while not game.Workspace["Generator sound"].IsPlaying do game.Workspace["Generator sound"]:Play() end
- Sound.Looped | Documentation - Roblox Creator Hub
Sound.Looped. This sets whether or not the Sound repeats...
- Make audio loop - Scripting Support - Developer Forum - Roblox
studio, scripting, help. I want the intro to play, then...
- How to find and loop sections of a music track in your game - Roblox
We show how to take a beat-based song (like a track of dance...
- Audio Assets | Documentation - Roblox Creator Hub
You can explore a wide variety of free‑to‑use audio assets...
- Sound.Looped | Documentation - Roblox Creator Hub
Sound.Looped. This sets whether or not the Sound repeats once it has finished when it is playing. Looped sounds are suitable for a range of applications including music and background ambient sounds. The Sound.DidLoop event can be used to track the number of times as sound has looped.
26 lut 2024 · I’m a sound designer at Roblox, and I wanted to show you how to loop sounds, so they play indefinitely and seamlessly to the point where the listener can’t tell they’re looping. This is an essential way for filling an environment with ambience, creating music, bringing life to props like air conditioners and fountains, or even creating ...
13 sie 2024 · studio, scripting, help. I want the intro to play, then switch to looping the ain track then when the end is touched, play the outro. its for a chase sequence. local repeatSound = true. local triggered = false. -- Function to repeat the MAIN audio. local function repeatAudio(sound) while repeatSound do. task.wait(0.2)
Learn how to loop audio sounds in Roblox Studio. Players will be able to hear audio looped within the game. Chec...
3 gru 2023 · We show how to take a beat-based song (like a track of dance music), find the loop points of the sections of the song, and play those sections as loops in different areas of your game, allowing gameplay with continuous music that changes when you move from location to location, but with the continuity of the same song.
You can explore a wide variety of free‑to‑use audio assets in the Toolbox, or you can upload audio assets that you're certain you have permission to use, such as audio files you make yourself.