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  1. 26 gru 2020 · One important feature is being able to find what device a player is using. For example, you might want touchscreen buttons for cars, or have less advanced GUIs for certain devices. Anyway, this is how you can detect it: local GuiService = game:GetService("GuiService")

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  4. 3 lis 2022 · I want to know the most accurate way to detect what device a player is using, whether the player is on mobile, iPad/tablet, or PC? Some people have said UserInputService:GetLastInputType().

  5. 6 mar 2019 · I’m trying to find the best and most efficient way of finding out what platform the player is on. I am aware that Roblox doesn’t give developers an easy read-only value that says their platform. Some people check through detecting a gamepad being plugged in, touch enabled, etc.

  6. 31 lip 2021 · You can use UserInputService | Roblox Creator Documentation for this local UserInputService = game:GetService("UserInputService") if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled and not UserInputService.MouseEnabled then print("Mobile device") elseif not UserInputService.TouchEnabled and UserInputService ...

  7. Beginner's Guide to Detecting if Player is using Phone or Desktop. In this lesson we cover ReplicatedStorage, Module, UserInputService, StarterCharacterScrip...

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