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  1. 27 sie 2024 · DistanceFade is a module that aims to recreate transparency falloff shaders commonly found in games outside of Roblox. The module essentially works by “projecting” the effect onto a table of target parts.

  2. RollOffMode. How 3D Sounds attenuate (fade out) as the distance between the listener and the Sound's parent increases. What is Attenuation? Acoustic attenuation refers to how sound diminishes as it travels through a medium or across increasing distances. Inverse vs Linear Distance Attenuation.

  3. 17 paź 2019 · A BodyPosition or something should keep the character in the falling animation, and it will look like they are falling through an endless void (when in reality they’re hovering in a small black box).

  4. 31 sie 2024 · Another option would be just layering distancefade objects with separate target positions, which would work if the effect was opaque but would overlap if it was transparent… only so much you can do without shaders lol

  5. Instead, the platform should fade away before users fall through it to give them a chance to jump off. You could change the Transparency property and wait a very short time over and over again to get this effect, but a gradual fade would require at least 10 changes between 0 and 1.

  6. 23 lip 2023 · 🎯Welcome to a new Roblox Studio Tutorial. You'll learn today how to make an advanced fallling platfrom with sound effects, particles and much more!⚠️DONT CL...

  7. 6 lip 2021 · As you can see after a couple seconds of falling the player ragdolls and then a gui effect starts appearing also notice how your character’s falling speed increases. what i’m trying to achieve is the gui effect and the falling speed changing !

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