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23 wrz 2021 · For quiet a lot of years I have been having issues with trying to reorganize BasePart’s front facing directions, aka CFrame.LookVector. If there was an option in studio to roll the dice on the 6 surfaces again, it would allow for some very dynamic character cosmetics like armor or helmets.
- Solution to reorganizing a parts front facing direction - Roblox
The way to do this is to create a new normal part, and use a...
- Surface Orientation Indicator - Announcements - Roblox
Today, we’re releasing a solution: Surface Orientation...
- Is there any way to change surface directions? - Roblox
For me it seems to work perfectly, the last selected part...
- How to change the front surface of a part or union? - Roblox
It’s not a problem when working with normal parts because i...
- Solution to reorganizing a parts front facing direction - Roblox
13 lut 2024 · The way to do this is to create a new normal part, and use a decal as a guide to show its front facing direction. Make sure the decal is on the correct surface of the part.
25 mar 2021 · Today, we’re releasing a solution: Surface Orientation Indicator. This optional adornment will show both the front face and the up direction on a part. To enable it, select a part, Control/right-click, and choose Show Orientation Indicator. This command also supports hotkey bindings.
14 maj 2019 · For me it seems to work perfectly, the last selected part seems to be the one used for surface direction reference. Lets hope that one days we will be able to change it exactly to our liking.
21 mar 2022 · It’s not a problem when working with normal parts because i can just resize and rotate them, but when it happens to an union i have to build it again. Is there a way to change which surface is the front of a part/union?
23 paź 2021 · You need to assign a Vector3 value to modify the orientation of a part instance. Check out the following: https://developer.roblox.com/en-us/api-reference/property/BasePart/Orientation. 16 Likes. How to change orientation/angles of an Part? I tried Orientation = CFrame.new (0,5,0)
18 maj 2024 · with CFrame.fromMatrix(), you can create a CFrame facing the EXACT direction by specifying the direction of the desired right direction (RightVector or XVector), up direction (UpVector or YVector), and (optional) back direction (-LookVector or ZVector)