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31 maj 2021 · I made a super-simple camera shake module for you guys to use! code: https://www.roblox.com/library/6946735369/CameraShake just put this in starter player scripts as a module script and require it.
2 kwi 2023 · Call the Humanoid.CameraOffset and use CFframes from the offset of an x and y axis. You can run it through a loop, maybe to the length of which the super attack (like the one shown above) can be used to denote when you actually want the camera to shake. Humanoid.CameraOffset ← Refer to this.
local velocity = humanoid.RootPart.Velocity. local bobble_X = math.cos (now * 9) / 5. local bobble_Y = math.abs (math.sin (now * 12)) / 5. local bobble = Vector3.new (bobble_X,bobble_Y,0) * math.min (1, velocity.Magnitude / humanoid.WalkSpeed) humanoid.CameraOffset = humanoid.CameraOffset:lerp (bobble,.25) else.
RbxCameraShaker is a module that lets developers easily add realistic camera shake effects to Roblox games. The module is easy to use and performs well. Basic Use. Simple example: local function ShakeCamera (shakeCf) -- shakeCf: CFrame value that represents the offset to apply for shake effect. -- Apply the effect: camera. CFrame = camera.
7 wrz 2019 · you can use the tween service on the camera in a local script, you can read about it here: TweenService | Documentation - Roblox Creator Hub, here is an example of what you could do: --local script. local tweenService = game:GetService("TweenService") local camera = workspace.CurrentCamera.
In this tutorial, I show how to make a simple Camera Shake/Bobble Effect when a player runs! It is really easy as it only consists of a single, short LocalSc...
RbxCameraShaker is a module that lets developers easily add realistic camera shake effects to Roblox games. The module is easy to use and performs well. Basic Use. Simple example: local function ShakeCamera ( shakeCf ) -- shakeCf: CFrame value that represents the offset to apply for shake effect. -- Apply the effect: camera. CFrame = camera.