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18 wrz 2021 · Although they dont have as many engine features as the workspace itself, ViewportFrames would work perfectly for this. You can put them inside a SurfaceGui on your screen and they will render a world on the screen.
10 maj 2023 · You are correct about needing a viewport texture. It depends on how you want to optimize it but basically you will be copying the world over into the viewport frame, setting the current camera to be your camera, and putting the viewport on a surface gui on a tool.
In this video, I'll show you how to make a Spectate GUI that will allow players to spectate players during a game.🖥️ WEBSITE: https://devyroblox.com/📦 Mode...
How to make an Advanced Camera Main Screen GUI In Roblox Studio 2020 | Shop & Settings Included. If playback doesn't begin shortly, try restarting your device. 〘Hope you enjoyed this video, I...
Menu kit:https://web.roblox.com/library/6720994060/Menu-Kit
The user's view of the world is represented by a Camera object. You can change the camera behavior to suit your experience in a variety of ways. For example, the camera can react to events in the world, such as shaking when a monster walks by, or locked to the side of the user character, as in a side-scroller.
The most important camera properties are: Camera.CFrame which represents the position and orientation of the camera. Camera.CameraType which is read by the experience's camera scripts and determines how the camera should update each frame.