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  1. Plugins. The plugin system in RAGE Plugin Hook allows you to write plugins like you write regular programs. Code reload. Plugins can be reloaded individually, allowing you to quickly make changes to code and see the result without having to restart the game. Developer tools.

    • About

      Who's developing RAGE Plugin Hook. MulleDK19 and LMS. What...

    • Requirements

      RAGE Plugin Hook is not sponsored, endorsed or authorized by...

    • Downloads

      RAGE Plugin Hook is not sponsored, endorsed or authorized by...

    • Documentation

      The authors of RAGE Plugin Hook are not affiliated with...

  2. docs.ragepluginhook.net › html › baeb8ada-f9d2-45c2-bbaa-0325d4078885Console Commands - RAGE Plugin Hook

    Executes the specified C# code as a separate plugin. RAGE Plugin Hook provides a set of console commands, but more can be defined by plugin writers.

  3. docs.ragepluginhook.net › html › 9d3b2069-e673-40f7-b747-9d416b5f0b78Console - RAGE Plugin Hook

    RAGE Plugin Hook adds a console to the game. The console allows you to perform various actions like spawning vehicles, load and unload plugins, etc. It also provides log output.

  4. The authors of RAGE Plugin Hook are not affiliated with Rockstar Games, Inc. or Take-Two Interactive Software, Inc. in any way. RAGE Plugin Hook is not sponsored, endorsed or authorized by Rockstar Games, Inc. or Take-Two Interactive Software, Inc. Rockstar Games, Inc., Rockstar Games, Rockstar Studios, Red Dead Redemption 2, Grand Theft Auto V ...

  5. docs.ragepluginhook.net › html › 51ce7151-4a76-4b21-be90-34d114769311Making a Plugin - RAGE Plugin Hook

    When RAGE Plugin Hook loads your plugin, it looks through all the types in the plugin for a static method called Main. It will choose the first static Main method as the entry point. The name of the class is not important, however the name EntryPoint is fitting.

  6. A shared library for all "RAGE Plugin Hook" plugin developers. The goal of this project is to share knowledge and existing implementations for the Rage Plugin Hook to enable faster development of new plugins and avoid research work for Rage mechanics that were already figured out.

  7. RAGE Plugin Hook, as the name suggests, hooks into RAGE engine (Rockstar Advanced Game Engine) based games and allows developers to write plugins for the games in C#, VB.NET or any other .NET language.

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