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Learn about the cellular automaton invented by mathematician John Conway and explore its patterns and rules. Play the game, watch videos, read articles and access the Life lexicon.
- 2c/3 Wire
2c/3 wire A wire discovered by Dean Hickerson in March 1997,...
- 119P4H1V0
119P4H1V0 A spaceship discovered by Dean Hickerson in...
- 295P5H1V1
The Game of Life is not your typical computer game. It is a...
- Antstretcher
The Game of Life is not your typical computer game. It is a...
- 31C/240 Herschel-Pair Climber
The mechanism defining the rate of travel of the Centipede...
- Glider
The smallest, most common and first discovered spaceship....
- 180-degree Kickback
The only other two-glider collision besides the standard...
- AVerage
AVerage - Play John Conway’s Game of Life
- 2c/3 Wire
Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation).
This captivating game is a meticulously crafted masterpiece, designed to unfold intricate and mesmerizing patterns while orchestrating a simulation that artfully replicates the essence of life’s processes within the constraints of a finite grid.
Teb's Conway's Game of Life. Conway’s Game of Life is a classic. Invented by John Conway in 1970, the “zero player game” is a wonderful example of emergent behavior. Although each cell follows the same simple rules, wonderful patterns emerge.
Play John Conway's Game of Life right now in your browser. The Game It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway.
Conway's Game of Life is a game invented by mathematician John Conway in 1970. The rules are as follows: Each cell lives in a square in a rectangular grid. A cell can either be dead or alive (alive cells are coloured blue in our demo).
The Game of Life, is a cellular automaton devised by the British mathematician John Horton Conway. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. Click or drag across the canvas to activate/deactivate cells.