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• +2 Racial bonus on save vs. spells that target and/or ignore a race that is part of the Mongrelfolk’s general ancestry (i.e., Human, Halfling, Dwarf, Elf, Gnome, Goblin, or Orc). • +1 Racial bonus to saves vs. Enchantments & Illusions • +1 Racial bonus to saves vs. Poison • +1 Racial bonus to Appraise, Climb, Jump, Listen,
SRD - Races. STAR ELVES (MITHRAL ELVES) The green depths of the Yuirwood hide an ancient secret long forgotten by folk beyond Aglarond's borders, and not widely known even within - the star elves, an elven subrace that retreated from Faerûn to an extraplanar refuge known as Sildëyuir.
Mithral Dwarves have a +8 racial bonus on Appraise and Craft checks and a +4 racial bonus on Use Magic Device checks that are related to stone or metal. Weapon Familiarity: Mithral dwarves treat dwarven waraxes and dwarven urgroshes and Mauls as martial weapons, rather than exotic weapons.
Once you know your character's race and class, assign your ability score rolls to particular abilities, alter those abilities according to race, and continue detailing your character. You can play a character of any race and class combination, but certain races do better pursuing certain careers.
22 maj 2019 · Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light.-. SRD. The Heavy Armor Optimization feat says:
+2 racial bonus on Craft checks that are related to stone or metal. Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
Mithral Body. ( Races of Eberron, p. 119) [Warforged] Your warforged body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness.