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  1. How can I use Javascript to select and play a sound file depending on the position of a picture?

  2. Whether a simple stereo pan or advanced 3D game audio, howler.js makes it easy to keep it all straight. Full Codec Support. Supports all browser-ready files: MP3, MPEG, OPUS, OGG, OGA, WAV, AAC, CAF, M4A, MP4, WEBA, WEBM, DOLBY, FLAC. Works Everywhere.

  3. 11 mar 2024 · The Audio() constructor creates and returns a new HTMLAudioElement which can be either attached to a document for the user to interact with and/or listen to, or can be used offscreen to manage and play audio.

  4. Create an Audio Object. You can create an <audio> element by using the document.createElement() method:

  5. 26 lip 2024 · The Web Audio API provides a powerful and versatile system for controlling audio on the Web, allowing developers to choose audio sources, add effects to audio, create audio visualizations, apply spatial effects (such as panning) and much more.

  6. 26 lip 2024 · The Web Audio API handles audio operations inside an audio context, and has been designed to allow modular routing. Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.

  7. 14 paź 2011 · The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is to include capabilities found in modern game audio engines and some of the mixing, processing, and filtering tasks that are found in modern desktop audio production applications.

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