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  1. 30 mar 2012 · GZDoom Builder is a fork of Doom Builder 2, started in march 2012. The aim of this project is to support more features from modern-day doom engines (namely, ZDoom, GZDoom and Zandronum) and add more editing tools to make map creation faster and simpler.

  2. GZDoom Builder (or GZDB for short) is a level editor for the Doom engine games specifically aimed at the ZDoom and GZDoom source ports. It was created by MaxED and is a fork of Doom Builder 2 by Pascal vd Heiden (CodeImp) , which was discontinued in June 2012.

  3. This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with UDMF support.

  4. 17 sie 2023 · GZDoom Builder/Version. 2.3 r2791. Improve DoomWiki.org by editing this page. Nockson made an edit on 17 August 2023. Content is available under CC BY-SA 4.0 International unless otherwise noted.

  5. The build system was transitioned to optionally use vcpkg, which allows building GZDoom on Windows by running a single batch file. WebP and QOI support for textures.

  6. 2 kwi 2021 · So recently, I decided to give mapping another shot and I would just like to ask, where can I find the latest version, Ive looked up GZDoom Builder and I found these results: https://devbuilds.drdteam.org/doombuilder2-gzdb/ - DATED 2017 Builds https://devbuilds.drdteam.org/gzdbbf/ - ...

  7. Comprehensive map editor for Doom, Heretic, Hexen and Strife based games mainly geared towards GZDoom source port. Based on Doom Builder 2 by CodeImp (http://www.doombuilder.com/).

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