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Quests are sorted below by their type or starting location. There are 223 quests in the original game (213 with journal entries and 10 without). The official downloads, including the smaller downloads and the Knights of the Nine, added 19 quests (18 with journal entries and 1 without).
The quests in The Elder Scrolls IV: Oblivion include those that must be done in order (quest lines) as well as those that stand alone, such as the Daedric and wilderness quests, which can be done in any order.
Cyrodiil contains many side quests that do not pertain to a particular faction or affect the Main Quest. These quests are often heard through rumors, found by simply talking to the right NPC, or simply by reading an article or finding an item, such as the quest...
I think it’s easy to see that Oblivion has some of the best quests in the entire Elder Scrolls franchise. The main story is fantastic, the Dark Brotherhood questline is unique, and there are hundreds of other quests that easily take a spot among the best ever quest of TES.
This category has the following 21 subcategories, out of 21 total. Oblivion-Quests which affect Disposition. Oblivion-Knights of the Nine-Quests. Oblivion-Thieves Den-Quests.
All of these quests (except Goblin Trouble) start in various small villages, farms, and inns, and are therefore also listed under Settlements on the Quests page. A Venerable Vintage: Nerussa would like you to collect six bottles of a rare wine for her. Bear Season: A farmer needs you to kill some bears to protect his flock of sheep.
Bruma Gate. An Oblivion Gate, the portal to the realm of Daedra. Spies – Mythic Dawn agents have discovered the location of Martin Septim and are spying on activity in Cloud Ruler Temple. Captain Steffan and his men have noted their activities, and these spies must be eliminated.