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  1. The Weapons tables below show the most common weapons used in the worlds of D&D, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged.

  2. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Loading. Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make. Range.

  3. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.

  4. A weapon that has the burst fire property can make a normal single-target attack, or it can spray a 10-foot-cube area within normal range with shots. Each creature in the area must succeed on a DC 15 Dexterity saving throw or take the weapon's normal damage.

  5. Most people can use simple weapons with proficiency. These weapons include clubs, maces, and other weapons often found in the hands of commoners. Martial weapons, including swords, axes, and polearms, require more specialized training to use effectively.

  6. 20 lis 2023 · A martial character's choice of weapons can be a major decision point when building your character. The impact of specific feats and weapon properties can make a big difference in your tactics, so understanding your weapon options can help you make informed decisions.

  7. This article is about Weapon, official and unofficial in 5th edition. For other uses of Weapon, see Weapon (disambiguation) . 71 official and unofficial nonmagical weapons .

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