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  1. Damage represents injury from attacks or natural causes. Players and mobs have a supply of health points, which are reduced when they are injured. Each health point is "half a heart," shown as 1. Players have 20 × 10 health points, but that can vary with some status effects.

    • Commands/Damage

      Applies a set amount of damage to the specified entities....

    • Damage/Mobs

      Minecraft. The damage mobs deal to players is affected by...

    • Strength

      Strength is an effect which increases attack power....

  2. 23 paź 2024 · Damage types are JSON files located in data packs that define different kinds of damage that entities can take. They control which attributes the damage has as well as which death message is used when an entity dies due to that type of damage.

  3. 4 dni temu · A mace is a melee weapon that deals more damage the farther a player falls before hitting an entity, with successful hits completely negating the player's fall damage. In Java Edition , it is the weapon with the slowest attack speed in the game, at 0.6.

  4. Minecraft. The damage mobs deal to players is affected by the difficulty of the game. The below values represent the amount of damage taken per hit. This applies only to mobs attacking the player. Mobs attacking other mobs always deal the 'Normal' damage listed, regardless of difficulty.

  5. 25 paź 2024 · The damage mobs deal to players is affected by the difficulty setting of the world they are in. The below values represent the amount of damage taken per hit.

  6. 9 paź 2024 · This interactive tool calculates how much damage attacking with any melee weapon produces.

  7. Strength is an effect which increases attack power. Increases melee damage by 3 × level in Java Edition. Negative levels decrease melee damage, with attacks being ignored entirely if damage would be 0 or lower. In Bedrock Edition, melee damage under the Strength effect can be found through the...

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