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  1. 12 kwi 2012 · I've made 2 videos about adding Custom objects in MTA. Videos: Reveal hidden contents. Programs you'll need: 3DS Max (2009 or 2010, but if you have other It may work too!) Col Editor 2. TXD Workshop. Extra stuff you'll need: GTA Scripts for 3DS Max (Put them in 3dsmax folder\Scripts)

  2. Custom Objects Pack v1.3 Download and install our MTA Map Editor plugins which allow you to get creative with over 200 new objects! Our pack also includes useful tools to improve your productivity that you will likely enjoy!

  3. 17 lis 2021 · mta-add-models is a library/framework resource that I made: Its purpose is allowing you to add new peds(skins)/objects/vehicles to your server. All the new added models will be automatically synced with all players. Supports encrypted mod files using the NandoCrypt system.

  4. In simpler terms, with this resource you can make scripts/change your scripts to add new skin, vehicle and object IDs to your server! For example, we can now add all SA-MP objects.

  5. 25 mar 2024 · Create a new object (buildings, roads and other scenery). Create a new pickup (health, armor, weapons and custom). Create a new marker (checkpoint, ring, cylinder, arrow and corona).

  6. 17 lis 2021 · To add new weapons you need a workaround script because MTA currently has no way to do like `addWeapon(object ID, ...)` to assign an object some weapon properties and maybe a weapon ID to make it usable.

  7. In this tutorial I'm showing you how to create and export the objects from 3DS Max. In the next one, You'll see how to use a script to add the objects!

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