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  1. The Shellfish Staff is a Hardmode summon weapon that drops from the Giant Clam mini boss. It summons a Shellfish that follows the player and attacks nearby enemies by attaching itself to them. Each Shellfish takes up 2 minion slots.

  2. Shellfish. Mollusk armor is a craftable Hardmode armor set crafted from Mollusk Husks and Sea Prisms. It consists of the Mollusk Shellmet, Mollusk Shellplate, and Mollusk Shelleggings. The full set grants the following stats and bonuses (this includes the set bonus): +55 defense. +37% damage.

  3. Shellfish Claps is a debuff inflicted by the Shellfish minion summoned by the Shellfish Staff and Mollusk armor set. When the Shellfish is latched onto the target, it causes the target to lose 31 health per second which increases for each shellfish latched onto the target.

  4. Shellfish. Mollusk armor is a craftable Hardmode Covering set crafted from several Sunken Sea materials. A total of 31 Mollusk Husks and 60 Sea Prisms are required to craft a full set. It consists of the Mollusk Shellmet, Mollusk Shellplate, and Mollusk Shelleggings.

  5. The Giant Clam is a mini boss that rarely spawns in the Sunken Sea after defeating the Desert Scourge and is generally the first mini boss that the player will encounter.

  6. Terraria. Mollusk Husks are Hardmode crafting materials dropped by Clams and the Giant Clam mini boss. They are used to craft the Mollusk armor and the Prismalline. Mollusk Husk can also be placed. 2-5 Mollusk Husks can additionally be obtained from Sunken Crates at a 12% drop chance in Hardmode.

  7. It's important to say that this issues started when calamity updated to Rust and Dust. This is only one Vile Feeder, with a endgame character, no armor and no accessories on an Improved Dummy. With endgame gear, they did around 100000 dps.

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