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Briar has no Champions killed with Comeuppance (R) base health regeneration, but she increases healing from all sources by Champions killed with Comeuppance (R) 0% − 50% (based on missing health). Head Rush - Q Active: Briar leaps to the target unit.
- Briar/LoL/History
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- Briar/LoL/Cosmetics
Original Briar Street Demons Briar Chromas: Emerald,...
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- Briar/LoL/Patch history
If a target dies while bleeding, she will heal herself equal...
- Briar/LoL/History
If a target dies while bleeding, she will heal herself equal to 125% of the remaining bleed damage. Briar has no base health regeneration, but she increases healing from all sources by 0% − 40% (based on missing health) (+ 0% − 2.5% (based on missing health) per 100 bonus health).
W przeciwieństwie do ich poprzednich eksperymentów na zmarłych, byłaby to istota zrodzona i napędzana krwią – zmuszona do polowania na cele bez konieczności zapewnienia pożywienia i wody. I tak narodził się Briar. Jej twórcy chcieli zabójcy, ale ona chciała tylko jeść, jeść, jeść!
Certain Death. Crimson Curse. PASSIVE. Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.
6 lis 2024 · Briar’s attacks and abilities apply a bleed for 5 seconds, stacking up to 9 times. The bleed deals 10-50 (+0.5 per bonus attack damage) total physical damage depending on stacks, and heals Briar for 25% of the pre-mitigation damage. Briar gains 0-40% increased healing depending on her missing health.
If a target dies while bleeding, she will heal herself equal to 100% of the remaining bleed damage. Briar has no Champions killed with Comeuppance (R) base health regeneration, but she increases healing from all sources by Champions killed with Comeuppance (R) 0% − 50% (based on missing health). Head Rush - Q Active: Briar leaps to the
Briar skacze w przód i roztrzaskuje swoje dyby, wpadając w Krwawy Szał, który sprawia, że zaczyna zawzięcie ścigać najbliższego wroga (priorytetowo traktując bohaterów). W czasie trwania Szału zyskuje prędkość ataku i prędkość ruchu. Jej ataki zadają obrażenia na obszarze wokół celu.