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  1. elderscrolls.fandom.com › wiki › ArgonianArgonians - Elder Scrolls

    Argonians are the only playable race aside from the Khajiit to have tails. When swimming, they use their tails to propel themselves as they glide through the water. An Argonian's tail is also used for balance which gives them an extra advantage in certain situations.

  2. Argonians (Saxhleel, [1] or People of the Root [2] [3] in their native language of Jel) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often refer to them as lizards or the Lizard Folk instead, especially when meaning to be derogatory.

  3. Argonians are a hardy race with scaled skin, sharp claws, horns and raspy voices. Their scales can appear in a variety of hues, including (but not limited to) green, brown, black, red, blue and white. They are known for their resilience, which is embodied by their resistance to disease.

  4. Race relations. In Windhelm, Argonians are sequestered from the predominantly Nordic population, and are forced to live at the Argonian Assemblage, located at the city docks.

  5. skyrim.fandom.com › wiki › ArgonianArgonian - Skyrim Wiki

    Argonians are one of ten playable races in The Elder Scrolls V: Skyrim. They are a reptilian race, originally from Black Marsh. They can breathe under water for an unlimited amount of time and can use the power Histskin to regenerate health quickly.

  6. Argonians are the reptilian natives of Black Marsh. Years of defending their borders have made the Argonians experts in guerrilla warfare, and their natural abilities make them equally at home in water and on land.

  7. The Argonians are the reptiloid natives of the Black Marsh of southern Tamriel. Their amphibious physique suits them for aquatic and terrestrial habitation. Years of living in dangerous bogs and swamps has bolstered their immunity to the diseases and poisons found there.

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