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  1. Doing Computations in Notebooks. A typical Mathematica notebook containing text, graphics and Mathematica expressions. The brackets on the right indicate the extent of each cell. Mathematica notebooks are structured interactive documents that are organized into a sequence of cells.

  2. CHAPTER7 CreatingInteractiveModelswitha SingleCommand Introduction OneofthemostexcitingfeaturesofM athematicaistheabilitytocreateinteractivemodels ...

  3. Mathematica R Essentials of Programming in Mathematica provides an introduction suitable for readers with little or no background in the Mathematica language, as well as for those with some experience using languages such as C, J AVA, or P ERL. The author, an established authority on Mathematica programming, has written an example-driven text ...

  4. Programming in Mathematica A program (code) is a sequence of instructions to solve some problem. In Mathematica, we input each instruction and press the “return” key. After all instructions are typed in, we press the “enter” key to execute the sequence.

  5. Nest·FixedPoint·NestWhile·Fold·Exercises. 5.3 Recursivefunctions·152. Fibonaccinumbers·Thinkingrecursively·Dynamicprogramming·Exercises. 5.4 Loopsandflowcontrol·159. Conditionalfunctions·Piecewise-definedfunctions·WhichandSwitch·Argumentchecking·DoandForloops· Whileloops·Exercises. 5.5 Purefunctions·176. Syntaxofpurefunctions ...

  6. Essentials of Programming in Mathematica provides an introduction suitable for readers with little or no background in the Mathematica language, as well as for those with some experience using languages such as C, JAVA, or PERL.

  7. An Introduction to Programming with Mathematica is designed to introduce the Mathematica programming language to a wide audience. Since the last edition of this book was published, significant changes have occurred in Mathematica and its use worldwide.

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