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Oblivion Mod:Script Functions. The # column gives the index number of function as found in Oblivion.exe. The Type column shows if the function is console specific, a script event, or a regular scripting command (blank). All data was extracted from Oblivion.exe.
Console Commands are a debugging tool available to PC players, adding a wide range of functionality to the game. The tilde key ( ~ ` ) toggles the console screen open and closed. On most English language keyboards, it sits below the Escape (esc) key, and just left of the 1 (one) key.
20 lis 2018 · Scripts play a major role in Oblivion modding. They handle many things and are used for many purposes; nearly every quest has a script, every trap is controlled by a script, every innkeeper that offers room is backed by a script, some unique spells have scripts - and the list goes on.
23 wrz 2008 · This topic will cover the basic elements of a script. There are plenty of tutorials that explain other topics about scripts. Since I don't want to just make a copy of that, I will dig right into the guts of the language itself. I will also try to dispense with chatter from me and just provide details.
A command is a script-operation that controls what happens within the script. Commands regulate how a script is executed, but don't affect the world directly. There are two sub-categories: administrative commands and statements : Administrative Commands are Scriptname, Begin ... End and the Blocktypes used by Begin.
27 mar 2016 · Oblivion Script Extender (OBSE) is an important and very popular tool that is used with most of the major mods. It runs through the Steam version without having to set a specfic separate shortcut, and I'll include an installation guide below.
7 mar 2017 · ConsoleCommands - as the name suggests - is an OBSE plugin which adds some console/script commands to the game. These are mostly commands I made for myself but which may be useful to others. More commands may be added in the future.