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  1. Doom Builder 2 is a Doom level editor with full support for Doom, Doom II, Heretic, Hexen, Strife and all the popular source ports. Popular features include lots of customizability, prefabs, advanced drawing code, and a 3D mode which lets you browse and edit your textures, and align them, in real-time.

  2. 14 maj 2009 · CodeImp has released a brand new version of his Doom map editor. Doom Builder 2 has many original new features, such as: Textured sector surfaces in 2D editing modes Full support for the new UDMF map format Instant visual mode that requires no nodebuilder Intuitive geometry drawing across any exi...

  3. doom.fandom.com › wiki › Doom_Builder_2Doom Builder 2 - Fandom

    Doom Builder 2 is a free Doom level editor with full support for Doom, Doom II, Heretic, Hexen, Strife, and all the popular source ports. Popular features include lots of customizability, prefabs, advanced drawing code, and a 3D mode which allows users to browse and edit/align textures in real-time.

  4. 10 lut 2012 · Doom Builder 2 Binary Doom Builder 2, a level developer tool that allows the users to create their own worlds in their own image. Downloads: Latest Available Revision on DRDTeam SVN Portal; Prerequisites: SlimDX Runtime (.NET 2.0) - January 2012; Microsoft .NET 3.5; Microsoft Visual C++ 2010 Redistributable Package (x86) Notes: Home Page ...

  5. Doom Builder X is a fork of CodeImp's Doom Builder 2, mainly focused on long term maintenence, bugfixes, and improved responsiveness where possible. See the releases page for downloads. Prerequisites for running. if you already have DB2 or GZDB working, you already have these:

  6. 18 sie 2010 · A new official version of Doom Builder 2 has been released, bringing it to version 2.1.0 (not to be confused with the previous version, which was 2.0.1). The highlights of this version include: - Docked panels: Panels on the left or right side that can optionally hide automatically.

  7. Doom Builder 64 is a custom fork of Doom Builder 2 by CodeImp made to support mapping for DOOM 64 on N64 and on PC (EX/Steam/GOG), originally developed by Samuel "Kaiser" Villarreal and now maintained by the_kovic.

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