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Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, [1] with partners sitting opposite each other around a table.
- The Bridge (video game)
The Bridge is a 2013 video game designed by American...
- Computer bridge
Computer bridge is the playing of the game contract bridge...
- History
The history of contract bridge may be dated from the early...
- The Bridge (video game)
Brydż (ang. bridge) – logiczna gra karciana, w której bierze udział czterech graczy tworzących dwie rywalizujące ze sobą pary. Gracze stanowiący parę siedzą naprzeciwko siebie. Każda para stara się uzyskać lepszy wynik punktowy od wyniku przeciwników. Gra składa się z dwóch odrębnych części: licytacji oraz rozgrywki.
The Bridge is a 2013 video game designed by American developer Ty Taylor for Microsoft Windows, Linux, OS X, Amazon Fire TV, Android, Xbox 360, Xbox One, Ouya, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, and Nintendo Switch.
Computer bridge is the playing of the game contract bridge using computer software. After years of limited progress, since around the end of the 20th century the field of computer bridge has made major advances.
Contract bridge, or just bridge, is a trick-taking card game. It is played by two pairs of players, one pair against the other pair. [1] Partners sit opposite each other at a table. In face-to-face games, a convenient table size is from 32 to 40 inches (80 to 100 centimeters) square. The table is usually covered by green baize cloth.
WIKI BRIDGE. Play a round of Bridge against your computer on any device. No sign-up required, nothing to join, just a quick practice environment when friends aren't available. back to the game.
The history of contract bridge may be dated from the early 16th-century invention of trick-taking games such as whist. Bridge departed from whist with the creation of Biritch (or "Russian Whist") in the 19th century, and evolved through the late 19th and early 20th centuries to form the present game.