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  1. You can find all the old versions of gamemaker online going back to version 1. These still work on windows 10 at least, probably 11 too, so you should be able to open your old projects without issue.

  2. To write a story for a game, you do have to know how to write stories in general, for your effort to be any good as a story. Having it as a game, will introduce additional complications on top of the story.

  3. 28 cze 2016 · If we follow the example of a 800x450 game, you know can already know what are the desired sizes your game can display at. (x2 - 1600x900, x3 - 2400x1350, x4 - 3200x1800, etc). By going through some simple conditions, you will determine what size it can can take.

  4. 28 cze 2016 · Basically, my game runs at 480x270 native resolution, which would scale fine for, let's say, 1920x1080. So, in my case, which computer uses a 1366x768 resolution, I would change the View size to 683x384 and scale it 2 times.

  5. 28 lip 2024 · Story formats are like game engines, and determine the features you'll have access to and the way you'll write code. The Twine Cookbook has advice on how to choose a story format and easy-to-follow examples of how to accomplish common tasks with each of Twine's built-in formats.

  6. Please do not use 1.4.1567 - although the most popular version in certain circles by a huge margin, it spots an impressive amount of issues and you are missing out on optimizations and "Fast Collision System" checkbox that were introduced around 1.4.1763.

  7. 16 cze 2023 · This resource is an expanded version of that, with a selection of free tools to make story heavy or dialogue-based games. These tools are useful for a number of genres: some are laser-focused on interactive fiction, while others are great for visual novels, dialogue-driven RPGs, adventure games, or other work where words and choosing among text ...

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