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8 gru 2023 · ByteNet is an networking library which takes your Luau data, and serializes it into buffers. On the other end, ByteNet deserializes your data, and then feeds it back to your Luau code. You don’t need to worry about type validation, optimization, packet structure, etc. ByteNet does all the hard parts for you!
19 maj 2021 · The controls in Roblox are easy to get used to, once you know them. Whether your here because you just started playing Roblox, or you want to know a how to do something specific, we've got you covered! In the guide below, we list every key used to control your game, sorted by primary function.
3 mar 2024 · Last week, the team doubled down and proposed a variant of the original BitNet called BitNet b1.58, which provides additional gains in cost-effectiveness, memory, latency, and throughput.
Roblox promotional image of various games on the platform. The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1][2] created by users of its creation tool, Roblox Studio.
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BridgeNet2 is a networking library for Roblox with a focus on performance. It cuts out header data from RemoteEvent calls by 7 bytes, which is beneficial because it cuts down on the total number of packets per player.
7 lip 2021 · Roblox has come up as a contentious topic in the Epic Games v. Apple trial as well. But it’s also just an astonishingly popular app: 42.1 million people play Roblox daily. And its popularity...