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  1. 1 sty 2015 · To lay a foundation for future educational game development, we highlighted CTGV research that showed the power of narrative to engage students’ everyday cognition and tap into fundamental ways through which humans perceive and act on information and derive meaning from real and realistic fictional life experiences.

  2. 15 wrz 2020 · The resulting taxonomy consists of five key dimensions for educational design and teaching strategies within Visual Novels: 1) Teaching Through Choice, 2) Teaching Through Scripted Sequences, 3)...

  3. 200 10. GAME NARRATIVE, INTERACTIVE FICTION, AND STORYTELLING 2. CREATIVITY AND VIDEO GAMES IN EDUCATION Stories are central to—perhaps even definitional of—human existence, learning, and...

  4. 11 kwi 2019 · Visual storytelling comes in many forms (e.g. films, comics, photographs, commercials) and is used for a range of purposes (e.g. to entertain, inform, persuade). Technological advances are enabling non-specialists to be consumers and producers of these works.

  5. Video games draw on traditions of storytelling at the heart of our discipline, and in doing so, they employ multiple modes (visual, auditory, gestural) that can significantly shift the nature of stories told via this medium.

  6. 20 sty 2019 · Interactive digital storytelling is becoming a popular choice for information presentation in many fields. Its application spans from the media industry and business information visualization, through digital cultural heritage, serious games, education, to contemporary theater and visual arts.

  7. 8 lip 2019 · Literature has shown that immersive learning environments such as digital educational games and simulations often incorporate storytelling elements in their designs as narrative can be an effective way of making learning more meaningful to students.

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