Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. 13 mar 2018 · It is a widespread concern that violent video games promote aggression, reduce pro-social behaviour, increase impulsivity and interfere with cognition as well as mood in its players.

    • Full Size Table

      Chętnie wyświetlilibyśmy opis, ale witryna, którą oglądasz,...

    • Metrics

      Chętnie wyświetlilibyśmy opis, ale witryna, którą oglądasz,...

    • Articles

      Browse the archive of articles on Molecular Psychiatry....

  2. 8 cze 2021 · To access extended pro and con arguments, sources, and discussion questions about whether violent video games contribute to youth violence, go to ProCon.org. Around 73% of American kids age 2-17 played video games in 2019, a 6% increase over 2018.

  3. 8 cze 2021 · Violent video games have been blamed for school shootings, increases in bullying, and violence towards women. Critics argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence is an acceptable way to resolve conflicts.

  4. 28 cze 2024 · These findings and real-world observations ought to figure in the conversation about video games and violence. The point is not to revive a moral panic around video games. The vast majority of the billions of people worldwide who play online games do not engage in mass violence.

  5. 26 sie 2019 · The frustrating, enduring debate over video games, violence, and guns. We asked players, parents, developers, and experts to weigh in on how to change the conversation around gaming.

  6. 16 paź 2023 · Moral objections to VVGs have three main components, which can be understood as answers to the following three questions: 1. Moral Question: Why are VVGs morally bad or wrong? 2. Comparison Question: Why are they worse than other forms of violent entertainment?

  7. A large number of experimental studies examined the hypothesis that playing violent video games leads to short-term increases in aggressive behavior. In this section, evidence is reviewed on the impact of violent video game on aggressive behavior as the critical outcome variable.

  1. Ludzie szukają również