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  1. 1 sty 2005 · This article proposes a first step: a short and simple definition of what a videogame is, this definition being connected with existing academic works about game, play, interactivity, and...

  2. Research-creation for video games: appropriate questions In this section, we will discuss how this methodology could be applied to video games, with its benefits and limits. If we take the common defining components of research-creation and try to apply them to video games, it looks important to discuss what questions this methodology

  3. With the present research, we aimed to shed light on the relation between video gaming and gamers’ psychological functioning. Questionnaires on personality and psychological health as well as video gaming habits were administered to 2,734 individuals (2,377 male, 357 female, Mage = 23.06, SDage = 5.91).

  4. This article proposes a first step: a short and simple definition of what a videogame is, this definition being connected with existing academic works about game, play, interactivity, and narrative. The definition is: A videogame is a game which we play thanks to an audiovisual apparatus and which can be based on a story.

  5. 1 gru 2019 · This article begins by reviewing the current scholarship on video game definitions and then suggests a definition for EVGs to improve research outcomes in the field.

  6. This thesis explores player response theory and the Video Gaming experience from a number of perspectives. More specifically, I investigate a range of intertextual factors which influence the video gaming experience and the investment that players may have in the endeavour. Bernard

  7. 26 cze 2023 · The issue of video game definition becomes more complex within the field of education research. In the last 20 years, research concerning video games in education has dramatically increased and has resulted in a plethora of game-based research areas.

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