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10 kwi 2021 · Using a formula called the Gerstner wave formula, making realistic-looking waves in 3D games have been really easy, and the end results are always stunning. In this resource, I will cover my module that simplifies skinned mesh waves, and you can get your water to work with just a few lines of code!
Underwater assets used:https://roblox.com/library/7573545989/Underwater-Pack?nl=true
Discover millions of assets made by the Roblox community to accelerate any creation task.
27 cze 2023 · Join me on discord: https://discord.gg/M7vtag3WEmLike and subscribe for more! https://twitter.com/naruvus/media
Studio's Terrain Editor lets you generate and sculpt detailed and realistic terrain environments such as mountains, bodies of water, grass-covered hills, or a flat desert. Terrain is made up of grids of voxels which are 4×4×4 stud regions in the 3D world with a set material.
The Terrain Editor, accessible from the Home or View tab, lets you generate and manipulate environmental terrain through its Create and Edit toolsets. For detailed instructions on working with terrain, see the Terrain guide.
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