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  1. Thug is an interesting stat-block. Definitely on the upper-most end of CR 1/2. I know the encounter building guide says you can throw two of these guys against a first level party; those guidelines are mistaken.

  2. Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

  3. The code was tested primarily in Google Chrome and I am unaware of its compatibility with other browsers. If necessary, I will add additional browser compatibility in future updates. If you have any questions, concerns, comments, suggestions, etc., please leave them in the comments below.

  4. Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples. Traits Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions Multiattack: The thug makes two melee attacks.

  5. The thug has advantage on an attack roll against a creature if at least one of the thugs allies is within 5 feet of the creature and the ally isn’t incapacitated. Actions Multiattack.

  6. Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples. Source: Monster Manual

  7. Thug. Medium humanoid (any race), any non-good alignment. Create custom stat blocks for monsters and save them for use in your campaigns.

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