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  1. Three Days to Kill" by John Tynes, published by Penumbra and distributed by Atlas Games. This slim 32 page adventure module for characters from 1st to 3rd level is still jam packed with great info for the GM.

  2. 22 kwi 2001 · Beware! This review contains major spoilers. Three Days To Kill is an adventure module for characters of 1st-3rd level. It costs $8.95. Production &...

  3. 20 cze 2015 · Three Days to Kill is designed for a party of 1st to 3rd level PCs. And now on with the show: THE SETTING. Warning: This review will contain spoilers for Three Days to Kill. Players who may end up playing in this module are encouraged to stop reading now. Proceed at your own risk.

  4. Three Days to Kill. 3rd Edition Levels 13 34 pages. "Deeptown lies in the shadow of mountains, a town where anything is for sale if you can only meet the price. But in the wild surrounding valleys of the Deeps, it's the bandits who make the darkest deals - and their ambition comes at a cost far greater than the contents of any wayward caravan.

  5. 18 lip 2001 · Holding down B will enable you to walk on. the waters floor and jump like in old Sonic games. Don't stay under for. too long or that very fitting music from the old sonic games will start. playing and you'll have about 7 seconds to surface. Knuckles, however, if Upgraded can stay under water indefinately.

  6. A beginner-friendly OGL adventure scenario for your favorite d20 game. Easily launch a new campaign or level up your new characters with this compelling starter adventure about a shadowy deal. Designed for level 1-3 characters.

  7. 30 lis 2015 · Three Days to Kill. Deeptown lies in the shadows of mountains, a town where anything is for sale if you can only meet the price. But in the wild surrounding valleys of the Deeps, it’s the bandits who make the darkest deals–and their ambition comes at a cost far greater than the contents of any wayward caravan.

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