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  1. 15 paź 2020 · Creating nested JSON object for the following structure in Java using JSONObject? Specifically, each nested element is its own JSONObject or JSONArray. – Christopher Schneider

  2. Entity JSON files in Minecraft: Bedrock Edition customize how an entity behaves and interacts with the world. They're a part of behavior packs, but behavior packs can contain more functionality including functions, loot tables, and more.

  3. If you'd like to dump json versions of all entity models (vanilla or modded) so that you can edit them easily with resource packs or use them as examples, here's how: Launch the game, and then open the configuration file located at .minecraft/config/jsonem.properties.

  4. 13 cze 2024 · In the entity folder create a JSON file and give it a name. The JSON file needs a format version and minecraft:client_entity information. The minecraft:client_entity section contains the description for the entity. Under description there are a number of things that you can set for an entity.

  5. minecraft.fandom.com › wiki › JSONJSON - Minecraft Wiki

    A JSON file must contain a single JSON value, which can use any of the following five data types: string, number, object, array, and boolean. JSON files can be contained in a single line, however it is often useful to use indentation and line breaks to make a long JSON file more readable.

  6. 23 sty 2024 · Put simply, JSON is a way to store data in a way which makes sense. In datapacks, loot tables, advancements, recipes, worldgen files, item modifiers, and even pack.mcmeta is stored as JSON. Most json files end with .json. However some formats such as pack.mcmeta use json syntax without being JSON.

  7. 12 wrz 2017 · Optifine's entity modelling allows you to replace or add to different parts of an entity, ie head, body, arm1, arm2, leg1, leg2. The parts that each entity has is different and the full list of parts can be found in optifine's jem documentation. Optifine also has jpm documentation.