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  1. 12 gru 2021 · Guile is the first of many characters to introduce the "charge" gameplay style, in that a player must hold in a direction for a few seconds and press in the other afterwards to pull off a special move. This type of gameplay makes Guile a defensive character.

  2. 4 wrz 2024 · In this article, we will guide you on how to play Guile in Street Fighter 2, covering his strengths, weaknesses, and most importantly, his moves. Understanding Guile’s Basics. Before diving into the specifics of Guile’s moveset, it’s essential to understand his basics. Jumping: Guile has a moderate jump height, allowing him to cross up ...

  3. 4 cze 1999 · Looks cool. While in stance guile is invulnerable to alot of, but not all low attacks, and some characters, notably vega will try and slide you until time runs out. This provides a platform for...

  4. 18 lut 2000 · Sonic Boom-CBF+P This is Guile's projectile move. A useful move, but it is a nusance to have to charge back like that. Flash Kick-CDU+K Guile does a mid-air backflip.

  5. His far standing jab WW animation disappeared but he gained a new command move useful for gettin' closer to the opponent (the Lunging Knee) and his normals have high priority. Also, Guile has a shorter delay after throwing Sonic Booms and his specials have the best recovery and damage in the game.

  6. 1 lut 2006 · In 2-player games, anyone except M.Bison can be eliminated out of sequence. * There are special bonus stages after 3,6,and 9 eliminations. See Section 16 for details. Other * Each fighter has two...

  7. Guile is the first pure charge character in the Street Fighter series, meaning that all of his special moves are performed by charging in a specific direction and then moving the stick into another direction while pressing an attack button.

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