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  1. Restrained. A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage. The creature has disadvantage on Dexterity saving throws. Stunned

  2. 21 sie 2023 · Restrained” is a condition in D&D 5e that stops creatures (like your character) from moving. However, as inconvenient as the restrained condition can be, it’s also very handy to use against your enemies in battle. Ready to learn more?

  3. 7 cze 2023 · Discover the mechanics and implications of the restrained condition in D&D 5e. Explore spells, monster abilities, and tactical uses for this ubiquitous condition in combat.

  4. A restrained creature moves with the whirlwind and falls when the spell ends, unless the creature has some means to stay aloft. A restrained creature can use an action to make a Strength Transmute Rock

  5. Proficiency with a net allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger.

  6. 5e.tools › bestiary › beholder-mmBeholder - 5etools

    It is restrained by the ray's telekinetic grip until the start of the beholder's next turn or until the beholder is incapacitated. If the target is an object weighing 300 pounds or less that isn't being worn or carried, it is moved up to 30 feet in any direction.

  7. Restrained A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.

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