Search results
This is the complete source code for winquake, glquake, quakeworld, and glquakeworld. The projects have been tested with visual C++ 6.0, but masm is also required to build the assembly language files.
- Pull requests 4
Quake GPL Source Release. ... Contribute to...
- Security
GitHub is where people build software. More than 100 million...
- Insights
Insights - GitHub - id-Software/Quake: Quake GPL Source...
- 834 Forks
834 Forks - GitHub - id-Software/Quake: Quake GPL Source...
- 4.3k Stars
4.3k Stars - GitHub - id-Software/Quake: Quake GPL Source...
- Permalink
Permalink - GitHub - id-Software/Quake: Quake GPL Source...
- 2 Commits
2 Commits - GitHub - id-Software/Quake: Quake GPL Source...
- ID Software
id Software has 20 repositories available. Follow their code...
- Pull requests 4
id Software has 20 repositories available. Follow their code on GitHub.
1 paź 2024 · QuArK is a powerful editor for video games based on or similar to id Software's series of Quake games. Currently it supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods.
The source release of the Quake tools and utilities - id-Software/Quake-Tools.
The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering . Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later .
iocod is an open source reimplementation of a modified id Tech 3 engine used in several popular video game titles. It is based on the GPL release of Quake III Arena™, and includes source code from other derivative GPL releases of id Software titles such as Return to Castle Wolfenstein™, Enemy Territory™, and Doom 3: BFG Edition™.
Modern-day Quake source ports add a variety of new and enhanced features for level designers to make use of, such as fog, colored lights, or texture transparency.