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  1. Revised and expanded edition of this standard book on Mathematica programming. Treats all the new features of Mathematica 3.0. Support for developing larger applications in Mathematica has been improved.

  2. Wolfram Notebooks The preeminent environment for any technical workflows. Wolfram Engine Software engine implementing the Wolfram Language. Wolfram Natural Language Understanding System Knowledge-based broadly deployed natural language.

  3. Doing Computations in Notebooks. A typical Mathematica notebook containing text, graphics and Mathematica expressions. The brackets on the right indicate the extent of each cell. Mathematica notebooks are structured interactive documents that are organized into a sequence of cells.

  4. Programming in Mathematica A program (code) is a sequence of instructions to solve some problem. In Mathematica, we input each instruction and press the “return” key. After all instructions are typed in, we press the “enter” key to execute the sequence.

  5. Keeping pace with these changes, this substantially larger, updated version includes new and completely revised chapters on numerics and on procedural, rule-based, and front end programming, and gives significant coverage to the latest features and functions in Mathematica 5.1.

  6. Equilateraltriangles,216 Eratosthenes,Sieveof,223,351–352 Errormessages,220 Errors,syntaxcoloringof,14–15 Euclideanalgorithm, forgreatestcommondivisor,174

  7. THECOMPLETEOVERVIEW1 Chapter1 TheVeryBasics3 Chapter2 ASampleProjectinMathematica11 Chapter3 InputandOutput21 Chapter4 WordProcessingandTypesetting43 Chapter5 ...

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