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  1. This Java tutorial describes generics, full screen mode API, and Java certification related resources.

  2. You need to use the following API: http://java.sun.com/docs/books/tutorial/extra/fullscreen/index.html. Going full screen isn't as simple as making a large panel, you need to look into the underlying OS graphics. But your JPanel code should translate just fine.

  3. The Bonus trail contains Full-Screen Exclusive Mode API, a lesson that describes how to use API introduced in v1.4 to render graphics directly to the screen.

  4. 5 maj 2003 · I have created a game which uses swing components.... I have decieded (because it is much cool, and looks nicer) to convert the game to Full screen mode.... Mycurrent GUI consists of two JPanel s. One of which I use the paintComponent method to draw the game board to the JPanel.

  5. Feel free to use passive rendering if you just want a simple full-screen Swing or AWT application, but remember that paint events may be somewhat unreliable or unnecessary while in full-screen exclusive mode.

  6. 30 lip 2019 · To set fullscreen mode for your Java Swing application, use the setFullScreenWindow() method: GraphicsDevice device = graphics.getDefaultScreenDevice(); JFrame frame = new JFrame("Fullscreen"); device.setFullScreenWindow(frame);

  7. 20 lip 2012 · If you want put your frame in full-screen mode (like a movie in full-screen), check these answers. How can I do full screen in Java on OSX; Java setFullScreenWindow() keep on top; The classes java.awt.GraphicsEnvironment and java.awt.GraphicsDevice are used for put an app in full-screen mode on the one screen (the dispositive). e.g.:

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