Search results
Select a spell effect, and a new screen pops up where you can set the range (self, touch, or target), area of effect if appropriate, magnitude and duration. These parameters determine three things: the Magicka cost of casting the spell, the minimum level of skill required in order to cast the spell, and the gold cost of making it.
- Useful Spells
Spell Making allows for a lot of freedom with magic in...
- ONG Elvin
Oblivion Spell Assistant v1.06 I have created a spreadsheet...
- Talk page|Discussion
Oblivion Spell Assistant Oblivion Spell Assistant v1.06 I...
- Drain Intelligence
Drain Attribute M points for D seconds. Temporarily reduce...
- Doomstones
There are two different kinds of Doom Stones: the Birthsign...
- Fortify Intelligence
Fortify Attribute M points for D seconds. Fortifying an...
- Oblivion-Magic
Pages in category "Oblivion-Magic" The following 29 pages...
- Useful Spells
This page lists all of the spells that appear in Oblivion. Spells can be purchased from spell merchants , received as rewards for quests , and received during character creation depending on chosen major skills .
This is a complete list of spells in the game, including magic from the Ancient, Lunar, and Arceuus spellbooks. Casting a combat spell grants the spell's base experience plus 2 Magic and 1.33 Hitpoints experience for each point of damage the spell caused; "splashing" the spell (casting the spell but failing) grants only its base Magic ...
These determine what is needed to create and use the spell: the minimum skill level required to cast, the spell's on-use Magicka cost, and the price in gold to create it. The spell cost is determined by the equation below: If M, D, or A is less than 1, a value of 1 should be used.
2 dni temu · Kalphites can be assigned as a Slayer task at level 15 combat by all Slayer masters, with the exception of Wilderness Slayer master Krystilia. Kalphites come in a wide variety of levels, which is why they are possible tasks from all Slayer masters. They can be found in the Kalphite Lair in the northwest Kharidian Desert, as well as in a Slayer task-exclusive area, the Kalphite Cave, just east ...
The default duration for your damage spells should be 2 or 3 seconds, with the savings from that alone you can make an AoE ranged spell for comparable or even less mana than a touch spell that does the same damage. Each damage type has slightly different effects.
Spell Making allows for a lot of freedom with magic in Oblivion, but making good spells requires some planning. A crafty spellmaker can combine the right effects to create very effective spells. Several examples are listed on this page. Spells and spell names here are only examples.