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Bruma Gate. An Oblivion Gate, the portal to the realm of Daedra. Spies – Mythic Dawn agents have discovered the location of Martin Septim and are spying on activity in Cloud Ruler Temple. Captain Steffan and his men have noted their activities, and these spies must be eliminated.
Main Quest in The Elder Scrolls IV: Oblivion. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Community content is available under CC-BY-SA unless otherwise noted.
The quests in The Elder Scrolls IV: Oblivion include those that must be done in order (quest lines) as well as those that stand alone, such as the Daedric and wilderness quests, which can be done in any order.
It focuses on The Hero of Kvatch as the viewpoint and joint-Main Protaganist, with Martin Septim as the other Main Protaganist. Mehrunes Dagon is the Main Antagonist, with Mankar Cameron as the Secondary Antagonist.
Quests are sorted below by their type or starting location. There are 223 quests in the original game (213 with journal entries and 10 without). The official downloads, including the smaller downloads and the Knights of the Nine, added 19 quests (18 with journal entries and 1 without).
The following are quests that appear in The Elder Scrolls IV: Oblivion. A. A Brotherhood Betrayed. A Brush With Death (Oblivion) A Dark Exile. A Kiss Before Dying. A Knife in the Dark. A Mage's Staff. A Matter of Honor.
Tutorial is the first quest in the main questline of The Elder Scrolls IV: Oblivion. The Hero of Kvatch escapes the Imperial Prison and learns the basic components of the game. Walk up to the cell door and speak with Valen Dreth, a fellow prisoner.