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  1. 17 wrz 2012 · You can simply move the contents of the archive ("meshes", "textures", esp files) from your extraction folder into your "Data", folder when there's no "Data" folder needlessly wrapped around them. OBMM can decipher those package structures and locates the actual files and folders inside such a bogus "Data" folder.

  2. Uninstall everything dude. Download all the mods in zipped folders, and extract them to a different place. Save that folder with all the zipped ones for backup. Then, just learn to use the OBMM, and read the readme files for every mod. It might take a few minutes to learn it, but it's definitely worth it.

  3. Check that you didn't make a double data folder (ie. copied to Oblivion/data/data instead of just Oblivion/data ) - Sometimes when copying it will place it into a new folder in data instead of merging into the existing data folder and then the game will not find the files.

  4. 18 lip 2016 · Fixes a small bug in the renderer initialization code which prevents the game from properly showing an error message box when you try to start the game with an unsupported screen resolution specified in the INI file.

  5. 27 mar 2016 · A good suggestion for when an issue arises after tinkering with the files in the installation directory is to verify the integrity of the game cache, which can be done by right-clicking on Oblivion in your Steam library and finding Properties and then Local Files.

  6. 21 lip 2022 · I fixed it by going into the world files, deleting LEVEL.DAT (Lastest save), and renaming LEVEL.DAT_OLD (2nd latest save) to LEVEL.DAT so it will be seen as the current save and load that. But don't do this.

  7. 21 sty 2011 · Files present in both will be overwritten by the files in the partial save, otherwise files will remain unchanged. How to Restore the Metadata Backup 1. open the saves folder, and open the corrupted world.

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