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  1. 515K subscribers in the OculusQuest community. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro

  2. I was wondering how was coded Notes on Blindness (Oculus and Gear VR), especially how the world is rendered. This is supposed to represent a blind person's representation of the world they hear, and it looks like animated point clouds replace actual full models in the app (but with animation and physics)

  3. 481K subscribers in the oculus community. **The Oculus subreddit, a place for Oculus fans to discuss VR.**

  4. Notes on Blindness blends splendid visuals with the audio recordings of John Hull, which serve as a journal of his experiences as he came to terms with becoming blind. It is a short experience, lasting around half an hour and split into six episodes, each of which covers a particular topic.

  5. The multi-awarded narrative VR experience is now available on Oculus Quest. ARTE gives you the opportunity to discover and rediscover Notes On Blindness, an emotional journey into a world beyond sight. In 1983, after decades of steady deterioration, John Hull became totally blind.

  6. The multi-awarded narrative VR experience is now available on Oculus Quest. ARTE gives you the opportunity to discover and rediscover Notes On Blindness, an emotional journey into a world beyond sight.

  7. Notes on Blindness : Into Darkness” is an immersive virtual reality (VR) project based on John Hull’s sensory and psychological experience of blindness released alongside the feature film. The multi-awarded narrative VR experience is now available on Oculus Quest.

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