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3 mar 2023 · Kevin teaches new players how to orbit, land on, and return from the Mun in Kerbal Space Program 2.JOIN OUR LOCALS COMMUNITY: https://spacexcentric.locals.co...
From the (equatorial) surface of Mun, it takes about 900Dv to land on Kerbin. From low Munar orbit, it takes less than 300Dv to land on Kerbin.
4 lip 2024 · Mun, also known as the Mun and sometimes written as Mün, is a relatively large moon orbiting Kerbin. It can be thought of as an analogue to Earth's own moon, which frequently is simply called “ the Moon ” (Latin: Luna ).
8 maj 2018 · After existing Mun's SOI you want to be in an orbit with an Ap near Mun (~12,000 km) and a Pe near Kerbin (~625 km). So the semimajor axis is, a = (12000000 + 625000) / 2 = 6312500 m. Using the vis-viva equation, the velocity at Ap is, v = SQRT (3.5316E+12 * (2/12000000 - 1/6312500) = 170.7 m/s.
22 sty 2023 · In this tutorial, I will explain in great detail and use simple language to help newcomers orbit their first moon in the game. I wish all newcomers good luck in exploring the Kerbol System! Contents. 1 Why go to the Mun First? 1.1 Specifications. 2 Requirements. 2.1 Minimum Requirements. 2.2 Recommended Requierments. 2.3 Some Basic Information.
9 lip 2024 · Design a rocket with sufficient Delta V to handle two round trips to the Mun. Ensure your craft includes stages for launch, Mun landing and return, and Kerbin return. Use efficient engines like the LV-T45 "Swivel" Liquid Fuel Engine and the LV-909 "Terrier" Liquid Fuel Engine for vacuum.
If you make a Mun lander the same as you make a Kerbin launcher, it should be able to get to 10 km altitude as a rule of thumb. If you give it lower TWR, it's not going to get as high on Kerbin, or not even get off the surface at all.