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Click the "Plot it!" button. After a few seconds a plot will appear showing how much Δv is required to reach your destination for different departure dates and times of flight.
The basic idea for this project was to take alexmoon's Launch Window Planner and add a few useful features – interactive 3D visualizations of transfer trajectories, additional transfer options, the ability to enter fully customized parking orbits, and a way to optimize transfers for highly-accurate in-game use.
31 maj 2013 · What does it do? Just give it basic information about the transfer you wish to perform and it will create a porkchop plot showing you the delta-v required to execute the transfer depending on the time of departure and time of arrival.
I mean, having played a bit of the Realism Overhaul set of mods, it's harder. A lot harder. Part of that is just because the Unity engine isn't super great at handling the larger everything, but you also have to be an order of magnitude more precise with everything, which can be very challenging with long burn times.
Assuming you launch into a circular LKO of 80k, set the kerbin initialorbit to 80. Assuming you want to go to Duna, select duna then select your desired final orbit around duna. For earliest departure select the current day and year and click plot. The perfect launch window will be in dark blue.
Launch Window & Flyby Planner for Kerbal Space Program See this KSP forum post for all of the latest information about this modified version of the Launch Window Planner. Mission parameters
KSPLaunchWindows. Work in progress interplanetary planner for Kerbal Space Program. Primary objective. Create a launch planner that uses true position and does not rely on estimating phase angles. Secondary objectives. Provide a launch window schedule to show neareast launch window.