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  1. 12 gru 2021 · Guile is the first of many characters to introduce the "charge" gameplay style, in that a player must hold in a direction for a few seconds and press in the other afterwards to pull off a special move. This type of gameplay makes Guile a defensive character.

  2. 5 lis 2012 · I have numbered the character stages in the diagram above; here's a list of the character stages that correspond to each of those numbers: Key --- 1 = Ryu Stage 2 = E. Honda Stage 3 = Blanka...

  3. 14 maj 2009 · Character Overview. Guile is an interesting character, he's regarded as middle tier in Super Turbo, but some high level players can do some real damage with him. In HD Remix he receives a few...

  4. streetfighter.fandom.com › wiki › List_of_moves_in_Street_Fighter_IIList of moves in Street Fighter II

    This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. This article covers all of the special moves of SFII's characters.

  5. 15 cze 2024 · 6 Guile; 7 Ken; 8 M. Bison; 9 Ryu; 10 Sagat; 11 Vega; 12 Zangief; Balrog [edit | edit source] Name Input Head Bomber close, or + or : Dash Straight + Dash Upper + Turn Punch Hold or ... Moves; Street Fighter II': Champion Edition; Table of Contents. Gameplay. Street Fighter II ; Street Fighter II': Champion Edition ;

  6. 18 lut 2000 · Sonic Boom-CBF+P This is Guile's projectile move. A useful move, but it is a nusance to have to charge back like that. Flash Kick-CDU+K Guile does a mid-air backflip.

  7. 8 mar 2001 · The box art is the same as the Genesis/Mega Drive version of SF2:CE, characters have alternate colors and moves that are contained in SF2:CE and SF2T, and has the character art (win/lose...

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