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  1. It Shall Not Tick (ISNT) is a performance enhancing mod that limits entity ticking to within a configurable range of players. If the entity is within the configured range of a player the entity will tick as normal, however if it is out of range the entity will not tick and will also not be rendered by the client.

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  2. It Shall Not Tick (ISNT) is a performance enhancing mod that limits entity ticking to within a configurable range of players. If the entity is within the configured range of a player the entity will tick as normal, however if it is out of range the entity will not tick and will also not be rendered by the client.

  3. It Shall Not Tick (ISNT) to mod do Minecrafta, który eliminuje ticki w grze, poprawiając płynność rozgrywki i wydajność serwera. Dzięki niemu można cieszyć się bardziej stabilnym doświadczeniem podczas eksploracji świata gry.

  4. A performance mod focused on reducing the performance impact of ticking entities.

  5. An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions. Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

  6. Download It Shall Not Tick (ISNT) 1.0.22-build.34 on Modrinth. Supports 1.18.2 Forge. Published on Nov 13, 2022. 8784 downloads.

  7. A performance mod focused on reducing the performance impact of ticking entities

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