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Increased Fishing Power of the Mechanic's Rod from 30% to 35%, can now be purchased in pre-Hardmode, and can be purchased in 4 different Moon Phases. The Traveling Merchant will now only sell the Sitting Duck's Fishing Pole after Skeletron has been defeated.
The Dirt Rod allows triggering a trap from long range by removing a Dirt Block, such as a Boulder trap. Players can wall themselves in from danger and rearrange the area. This may include walling off remote passages and bridging large lava pools.
Increased Fishing Power of the Mechanic's Rod from 30% to 35%, can now be purchased in pre-Hardmode, and can be purchased in 4 different Moon Phases. The Traveling Merchant will now only sell the Sitting Duck's Fishing Pole after Skeletron has been defeated.
Fishing is an activity accomplished by using a fishing pole at a body of liquid (water, honey, or lava) while having bait in the player's inventory. Pressing the ⚒ Use / Attack button will cast a fishing line along with the bobber, which only functions when the bobber is thrown into liquid.
Fishing is accomplished by using a Fishing Pole at a body of liquid (water, honey, or lava) while having bait in the player's inventory. While near the body of liquid, pressing the ⚒ Use / Attack button at a point over the liquid will cast a line into the liquid.
The Dirt Rod is a unique tool that is used solely to move Dirt Blocks around, and is unlike the use of ordinary mining tools and block placement. When used while the cursor is over a Dirt Block, the block becomes a dirt ball that sticks to the cursor as long as the ⚒ Use / Attack key is held down.
21 cze 2018 · When creating an adventure map, there are a number of major factors that come into play. One of them is aesthetics, both in terms of how the world is built, and its inherent properties. Another important step is balancing the difficulty of the map, and making the areas actually fun to traverse.