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  1. Participants gain real-world problem-solving experiences through a guided, global robotics program using LEGO ® technology, helping today’s students, families, and educators build a better future together.

  2. You can use the downloadable logos of the educational program and the implementing club for print products and web applications in the context of FIRST LEGO League and reporting on it. Other formats can be requested from us.

  3. Once they are ready to move into a competitive setting, they join Challenge and apply their STEM skills combined with critical thinking to work with a team, build a robot, and compete in an exciting, mission-based robotics game. Download SUBMERGED SM Season Materials

  4. Download and share logos, social graphics, posters, and more to take your season celebration even further.

  5. 10 innowacyjnych projektów uczestników FIRST LEGO League, które mogą zmienić świat. FIRST LEGO League to nie tylko robotyka. Ważną częścią programu jest także Innowacyjny Projekt, który każda drużyna Challenge opracowuje w …. Jeśli Twoja szkoła nigdy nie brała udziału w programie FIRST®.

  6. FIRST LEGO League introduces science, technology, engineering, and math (STEM) to children ages 4-16 through fun, exciting hands-on learning. Participants gain real-world problem-solving experiences through a guided, global robotics program, helping today’s students and teachers build a better future together.

  7. FIRST LEGO League Challenge teams prepare all season to compete at regional tournaments, where judges provide valuable feedback on their robot, code, and invention. The final test of their work comes at the Robot Game table, where they race against the clock for a personal best score and the chance to advance to a local championship.

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