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  1. 22 paź 2024 · Powers up the Pokémon's Fire-type moves if it's hit by one. Generation IX. If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves. Flash Fire (Japanese: もらいび Received Fire) is an Ability introduced in Generation III.

  2. 20 paź 2024 · Absorb (Japanese: すいとる Absorb) is a damage-dealing Grass-type move introduced in Generation I. It is the first in a line of three Grass-type HP-draining attacks, the other two being Mega Drain and Giga Drain. Effect. Generations I and II.

  3. Powers up the Pokémon’s Fire-type moves if it’s hit by one. Scarlet / Violet If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

  4. Absorb deals damage and the user will recover 50% of the HP drained. If the user is holding a Big Root , the move instead recovers 65% of the damage dealt (30% more than normal). If used on a Pokémon with the ability Liquid Ooze , the user instead loses the HP it would have otherwise gained.

  5. 25 wrz 2020 · Best answer. Stat-Boosters: Motor Drive: raises speed when hit with an electric attack (and has immunity to them) Sap Sipper: Raises attack when hit by a grass move (and has immunity to them) Flash Fire: Raises the power of fire attacks when hit by a fire move (and has immunity to them)

  6. Powers up the Pokémon's Fire-type moves if it's hit by one. In-Depth Effect: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage.

  7. 31 lip 2024 · These abilities alter the damage taken by the Pokémon that has them and/or that Pokémon's allies from one or more types of moves. Many of these abilities completely nullify the moves they are designated as interfering with, and some bestow some benefit on the user when negating a move in this way.

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